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Games

GAMES

  • Contributed to 6 released games between 2018-2021 for Chaos Theory Games, Scientific Games, Aristocrat and Cactus Studios.


 
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Game: Love Diana Pet Dash (2021)
Role: Lead 3D Artist

- Managed art resources and artist recruitment
- Creative & Art direction
- Created main playable character (Diana, pictured left) + various environmental assets


Game: Blendy! (2020)
Role: 3D Technical support & Animation

- Created some of in-game ingredients
- Created other various assets (ie: straws, glasses etc)
- Created particle animations
- Fixed juice particle landing & clipping issues
- Added new blenders to work with original blender prefab

Google Play link
App Store link
Chaos Theory Website


Game [Game Jam]: Get Your Hands Off My Carrots! (2022)
Role: 3D Artist

- Created the main character & ghosts
- Animated all characters

Global Game Jam ‘22 - Game Link

Run Animation

Idle Animation

Hammering Animation


Game: That’s Bananas (2018)
Role: Animator

- Animated all characters/symbols & UI
- Using Unity

Official link:
- That’s Bananas


Games: King’s Crest, Jewel of Venice & Cape Cash (2019)
Role: 3D Generalist & Animator

- Converted 2D assets (UI, symbols) into animated 3D assets in Unity
- Optimised and packaged assets in Unity
- Created custom lightsweep & caustic shaders in Unity
- Created particle systems in Unity to enhance UI animation

Official links:
- Jewel Of Venice
- Cape Cash
- Kings Crest